SCCD_execute.alc 17 KB

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  1. include "primitives.alh"
  2. include "modelling.alh"
  3. include "object_operations.alh"
  4. include "utils.alh"
  5. include "random.alh"
  6. include "library.alh"
  7. Void function print_states(model : Element, data : Element):
  8. Element classes
  9. Element states
  10. Element class
  11. String state
  12. log("Current states:")
  13. classes = set_copy(data["classes"])
  14. while (read_nr_out(classes) > 0):
  15. class = set_pop(classes)
  16. log(string_join(string_join(string_join(" ", class["ID"]), " : "), read_attribute(model, class["type"], "name")))
  17. log(" Attributes: " + dict_to_string(class["attributes"]))
  18. states = set_copy(class["states"])
  19. log(" States:")
  20. while (read_nr_out(states) > 0):
  21. state = set_pop(states)
  22. log(string_join(" ", read_attribute(model, state, "name")))
  23. return!
  24. Element function filter(model : Element, set : Element, attribute_name : String, attribute_value : Element):
  25. Element keys
  26. String key
  27. Element result
  28. result = create_node()
  29. while (read_nr_out(set) > 0):
  30. key = set_pop(set)
  31. if (value_eq(read_attribute(model, key, attribute_name), attribute_value)):
  32. set_add(result, key)
  33. return result!
  34. Element function filter_exists(model : Element, set : Element, attribute_name : String):
  35. Element keys
  36. String key
  37. Element result
  38. result = create_node()
  39. while (read_nr_out(set) > 0):
  40. key = set_pop(set)
  41. if (element_neq(read_attribute(model, key, attribute_name), read_root())):
  42. set_add(result, key)
  43. return result!
  44. Element function expand_current_state(model : Element, state : String, current_states : Element):
  45. // Find the hierarchy of all current states, and select those that contain the currently selected state
  46. Element result
  47. result = create_node()
  48. current_states = set_copy(current_states)
  49. Element hierarchy
  50. String deep_state
  51. while (read_nr_out(current_states) > 0):
  52. deep_state = set_pop(current_states)
  53. hierarchy = find_hierarchy(model, deep_state)
  54. // Got the hierarchy of one of the states
  55. if (set_in(hierarchy, state)):
  56. // This hierarchy contains the root state we are checking for, so add to set
  57. set_add(result, deep_state)
  58. return result!
  59. Element function expand_initial_state(model : Element, state : String):
  60. String t
  61. t = read_type(model, state)
  62. if (t == "SCCD/CompositeState"):
  63. // Recurse further in the composite
  64. return expand_composite_state(model, state)!
  65. elif (t == "SCCD/ParallelState"):
  66. // Split up all components
  67. return expand_parallel_state(model, state)!
  68. else:
  69. // Probably just an atomic, so return this one only
  70. Element result
  71. result = create_node()
  72. set_add(result, state)
  73. return result!
  74. Element function expand_composite_state(model : Element, composite_state : String):
  75. // Resolve all initial states from a single composite state
  76. String initial
  77. // Fetch the initial state
  78. initial = set_pop(filter(model, allAssociationDestinations(model, composite_state, "SCCD/composite_children"), "isInitial", True))
  79. // Expand the initial state, depending on what it is
  80. return expand_initial_state(model, initial)!
  81. Element function expand_parallel_state(model : Element, parallel_state : String):
  82. // Resolve all initial states from a single parallel state
  83. Element children
  84. Element result
  85. Element expanded_children
  86. children = allAssociationDestinations(model, parallel_state, "SCCD/parallel_children")
  87. result = create_node()
  88. while (read_nr_out(children) > 0):
  89. set_merge(result, expand_initial_state(model, set_pop(children)))
  90. return result!
  91. Void function start_class(model : Element, data : Element, class : String):
  92. // Start up the class and assign its initial state to it
  93. // Create the data structure for a running class
  94. Element class_handle
  95. class_handle = create_node()
  96. dict_add(class_handle, "type", class)
  97. dict_add(class_handle, "ID", cast_id2s(create_node()))
  98. dict_add(class_handle, "timers", create_node())
  99. // Add the current state of the class
  100. String initial_state
  101. // Should only be one behaviour linked to it!
  102. initial_state = set_pop(allAssociationDestinations(model, class, "SCCD/behaviour"))
  103. dict_add(class_handle, "states", expand_initial_state(model, initial_state))
  104. // Add all attributes
  105. Element attributes
  106. attributes = create_node()
  107. Element attrs
  108. attrs = allAssociationDestinations(model, class, "SCCD/class_attributes")
  109. while (read_nr_out(attrs) > 0):
  110. dict_add(attributes, read_attribute(model, set_pop(attrs), "name"), read_root())
  111. dict_add(class_handle, "attributes", attributes)
  112. dict_add(data["classes"], class_handle["ID"], class_handle)
  113. return!
  114. Element function get_enabled_transitions(model : Element, state : String, data : Element, class : String):
  115. // Returns all enabled transitions
  116. // TODO ignore conditions and afters
  117. Element result
  118. Element to_filter
  119. String attr
  120. String transition
  121. Element cond
  122. result = create_node()
  123. to_filter = allOutgoingAssociationInstances(model, state, "SCCD/transition")
  124. while (read_nr_out(to_filter) > 0):
  125. transition = set_pop(to_filter)
  126. // Check event
  127. attr = read_attribute(model, transition, "event")
  128. if (bool_not(bool_or(element_eq(attr, read_root()), set_in(data["events"], attr)))):
  129. continue!
  130. // Check after
  131. // Only an after if there was no event!
  132. if (bool_and(element_eq(attr, read_root()), read_attribute(model, transition, "after"))):
  133. if (dict_in(data["classes"][class]["timers"], transition)):
  134. // Registered timer already, let's check if it has expired
  135. if (float_gt(data["classes"][class]["timers"][transition], time())):
  136. // Not enabled yet
  137. continue!
  138. else:
  139. // Not registered even, so not enabled either
  140. continue!
  141. // Check condition
  142. cond = read_attribute(model, transition, "cond")
  143. if (element_neq(cond, read_root())):
  144. cond = get_func_AL_model(import_node(cond))
  145. // Execute condition
  146. if (bool_not(cond(data["classes"][class]["attributes"]))):
  147. // Condition false, so skip
  148. continue!
  149. // All is OK for this transition
  150. set_add(result, transition)
  151. return result!
  152. Element function execute_transition(model : Element, data : Element, class : String, transition : String):
  153. // Execute the script (if any)
  154. Element script
  155. script = read_attribute(model, transition, "script")
  156. if (element_neq(script, read_root())):
  157. script = get_func_AL_model(import_node(script))
  158. script(data["classes"][class]["attributes"])
  159. // Raise events (if any)
  160. Element events
  161. String event
  162. events = allAssociationDestinations(model, transition, "SCCD/transition_raises")
  163. while (read_nr_out(events) > 0):
  164. event = set_pop(events)
  165. set_add(data["events"], read_attribute(model, event, "event"))
  166. // Find new set of states
  167. Element target_states
  168. Element source_states
  169. source_states = expand_current_state(model, readAssociationSource(model, transition), data["classes"][class]["states"])
  170. target_states = expand_initial_state(model, readAssociationDestination(model, transition))
  171. log("Source state expanded to: " + set_to_string(source_states))
  172. log("Target state expanded to: " + set_to_string(target_states))
  173. // Do all required operations
  174. Element actions
  175. actions = get_actions_to_execute(model, source_states, target_states)
  176. while (read_nr_out(actions) > 0):
  177. Element action
  178. action = list_pop(actions, 0)
  179. action(data["attributes"])
  180. return target_states!
  181. Boolean function step_class(model : Element, data : Element, class : String):
  182. // Find enabled transitions in a class and execute it, updating the state
  183. // Iterate over all current states, searching for enabled transitions
  184. // Search for enabled transitions in higher levels as well!
  185. Element states
  186. Element new_states
  187. String state
  188. Element transitions
  189. String transition
  190. Boolean transitioned
  191. states = set_copy(data["classes"][class]["states"])
  192. new_states = create_node()
  193. transitioned = False
  194. while (read_nr_out(states) > 0):
  195. state = set_pop(states)
  196. // Fetch transitions in this state specifically (NO parent)
  197. transitions = get_enabled_transitions(model, state, data, class)
  198. if (read_nr_out(transitions) != 0):
  199. // Found an enabled transition, so store that one
  200. transition = random_choice(transitions)
  201. // Execute transition
  202. set_merge(new_states, execute_transition(model, data, class, transition))
  203. transitioned = True
  204. else:
  205. // Try going to the parent
  206. // TODO
  207. // Nothing found, so stay in the current state
  208. set_add(new_states, state)
  209. // Update states
  210. dict_overwrite(data["classes"][class], "states", new_states)
  211. reschedule_timeouts(model, data, class)
  212. return transitioned!
  213. Void function reschedule_timeouts(model : Element, data : Element, class : String):
  214. Element timed_transitions
  215. Element old_timed_transitions
  216. String transition
  217. Element states
  218. String state
  219. timed_transitions = create_node()
  220. states = set_copy(data["classes"][class]["states"])
  221. // Collect all timed transitions that are currently active
  222. while (read_nr_out(states) > 0):
  223. state = set_pop(states)
  224. // NOTE this set_merge does not eliminate duplicates, though this should happen later on when adding the timer (see other NOTE)
  225. set_merge(timed_transitions, filter_exists(model, allOutgoingAssociationInstances(model, state, "SCCD/transition"), "after"))
  226. // Remove timers that no longer exist
  227. old_timed_transitions = dict_keys(data["classes"][class]["timers"])
  228. while (read_nr_out(old_timed_transitions) > 0):
  229. transition = set_pop(old_timed_transitions)
  230. if (bool_not(set_in(timed_transitions, transition))):
  231. // Transition is no longer scheduled for any state, so remove
  232. dict_delete(data["classes"][class]["timers"], transition)
  233. // Schedule timers that are not already scheduled
  234. while (read_nr_out(timed_transitions) > 0):
  235. transition = set_pop(timed_transitions)
  236. // NOTE Normally, a timer will not be added twice here, as the previous occurence will already find it
  237. if (bool_not(dict_in(data["classes"][class]["timers"], transition))):
  238. // Not yet scheduled this transition: do so now
  239. Element after
  240. Float after_duration
  241. after = read_attribute(model, transition, "after")
  242. after = get_func_AL_model(import_node(after))
  243. after_duration = after(data["classes"][class]["attributes"])
  244. dict_add(data["classes"][class]["timers"], transition, float_addition(data["start_time"], after_duration))
  245. return !
  246. String function get_parent(model : Element, state : String):
  247. Element tmp_set
  248. tmp_set = allAssociationOrigins(model, state, "composite_children")
  249. set_merge(tmp_set, allAssociationOrigins(model, state, "parallel_children"))
  250. if (read_nr_out(tmp_set) > 0):
  251. return set_pop(tmp_set)!
  252. else:
  253. return ""!
  254. Element function find_hierarchy(model : Element, state : String):
  255. Element result
  256. String parent
  257. parent = get_parent(model, state)
  258. if (parent == ""):
  259. // Are at the topmost element, so empty hierarchy for us
  260. result = create_node()
  261. else:
  262. // We have a parent, so take the parent list first
  263. result = find_hierarchy(model, parent)
  264. // Now append ourself
  265. list_append(result, state)
  266. return result!
  267. Element function get_actions_to_execute(model : Element, source_states : Element, target_states : Element):
  268. Element result
  269. result = create_node()
  270. source_states = set_copy(source_states)
  271. target_states = set_copy(target_states)
  272. // Add all exit and entry actions to the list of actions to execute
  273. // Do this by finding the common parent, and then doing all exit actions up to that node, and all entry actions up to the target_state
  274. // First, find the hierarchy!
  275. Element hierarchy_sources
  276. Element hierarchy_targets
  277. Element all_hierarchies
  278. hierarchy_sources = create_node()
  279. while (read_nr_out(source_states) > 0):
  280. set_add(hierarchy_sources, find_hierarchy(model, set_pop(source_states)))
  281. hierarchy_targets = create_node()
  282. while (read_nr_out(target_states) > 0):
  283. set_add(hierarchy_targets, find_hierarchy(model, set_pop(target_states)))
  284. all_hierarchies = set_copy(hierarchy_sources)
  285. set_merge(all_hierarchies, hierarchy_targets)
  286. // Difference these all lists, finding the first common entry
  287. Element iter_hierarchies
  288. Integer i
  289. String current
  290. Element hierarchy
  291. Boolean finished
  292. i = 0
  293. finished = False
  294. while (bool_not(finished)):
  295. // Check the i-th element in both and see if they are equal
  296. current = ""
  297. iter_hierarchies = set_copy(all_hierarchies)
  298. while (read_nr_out(iter_hierarchies) > 0):
  299. hierarchy = set_pop(iter_hierarchies)
  300. // Exhausted one of the lists
  301. if (i >= list_len(hierarchy)):
  302. finished = True
  303. break!
  304. // First entry, so read out value as reference
  305. if (current == ""):
  306. current = list_read(hierarchy, i)
  307. // Check with reference element
  308. if (bool_not(value_eq(list_read(hierarchy, i), current))):
  309. finished = True
  310. break!
  311. // i-th element equal for all hierarchies, so go to next element
  312. if (bool_not(finished)):
  313. i = i + 1
  314. log("Found difference at i = " + cast_v2s(i))
  315. // Found the first differing element at position i
  316. // All elements remaining in hierarchy_source are to be traversed in REVERSE order for the exit actions
  317. // All elements remaining in hierarchy_target are to be traversed in NORMAL order for the entry actions
  318. // This is not that simple either, as we need to consider that some actions might already have been added to the list...
  319. // Add hierarchy_sources actions
  320. String state
  321. Element visited
  322. Element action
  323. Element spliced_hierarchy
  324. Element hierarchy_source
  325. Element hierarchy_target
  326. visited = create_node()
  327. while (read_nr_out(hierarchy_sources) > 0):
  328. // Get one of these hierarchies
  329. hierarchy_source = set_pop(hierarchy_sources)
  330. spliced_hierarchy = list_splice(hierarchy_source, i, list_len(hierarchy_source))
  331. while (list_len(spliced_hierarchy) > 0):
  332. state = list_pop(spliced_hierarchy, list_len(spliced_hierarchy) - 1)
  333. if (set_in(visited, state)):
  334. // Already added this state, so don't bother
  335. continue!
  336. else:
  337. // New state, so prepend it to the list
  338. // Prepend, instead of append, as we want to do these operations in reverse order!
  339. // First check if there is any exit action at all
  340. action = read_attribute(model, state, "onExitScript")
  341. if (element_neq(action, read_root())):
  342. // An exit action is found!
  343. list_insert(result, get_func_AL_model(import_node(action)), 0)
  344. // Add this state as visited, even though there might not have been an associated action
  345. set_add(visited, state)
  346. // Add hierarchy_targets actions
  347. // Clear visited, just to be safe, though it should not matter
  348. visited = create_node()
  349. while (read_nr_out(hierarchy_targets) > 0):
  350. // Get one of these hierarchies
  351. hierarchy_target = set_pop(hierarchy_targets)
  352. spliced_hierarchy = list_splice(hierarchy_target, i, list_len(hierarchy_target))
  353. while (list_len(spliced_hierarchy) > 0):
  354. state = list_pop(spliced_hierarchy, list_len(spliced_hierarchy) - 1)
  355. if (set_in(visited, state)):
  356. // Already added this state, so don't bother
  357. continue!
  358. else:
  359. // New state, so append it to the list
  360. // Append, instead of prepend, as we want to do these operations in normal order!
  361. // First check if there is any entry action at all
  362. action = read_attribute(model, state, "onEntryScript")
  363. if (element_neq(action, read_root())):
  364. // An entry action is found!
  365. list_append(result, get_func_AL_model(import_node(action)))
  366. // Add this state as visited, even though there might not have been an associated action
  367. set_add(visited, state)
  368. return result!
  369. Float function step(model : Element, data : Element):
  370. // Step through all classes
  371. Element classes
  372. Element class
  373. Float t_min
  374. Float t_current
  375. Boolean transitioned
  376. Element keys
  377. String key
  378. t_min = time() + 99999.0
  379. classes = dict_keys(data["classes"])
  380. // TODO this should use simulated time or something
  381. dict_overwrite(data, "start_time", time())
  382. transitioned = False
  383. while (read_nr_out(classes) > 0):
  384. class = set_pop(classes)
  385. if (step_class(model, data, class)):
  386. transitioned = True
  387. if (bool_not(transitioned)):
  388. // Find minimum timer for this class, and store that
  389. keys = dict_keys(data["classes"][class]["timers"])
  390. while (read_nr_out(keys) > 0):
  391. key = set_pop(keys)
  392. t_current = data["classes"][class]["timers"][key]
  393. if (t_current < t_min):
  394. t_min = t_current
  395. if (transitioned):
  396. // Do another step, as we can transition
  397. return 0.0!
  398. else:
  399. return float_subtraction(t_min, data["start_time"])!
  400. Boolean function main(model : Element):
  401. // Executes the provided SCCD model
  402. Element data
  403. data = create_node()
  404. dict_add(data, "classes", create_node())
  405. // Prepare for input
  406. output("Ready for input!")
  407. // Find initial
  408. String default_class
  409. default_class = set_pop(filter(model, allInstances(model, "SCCD/Class"), "default", True))
  410. // Start up the default class
  411. start_class(model, data, default_class)
  412. Float timeout
  413. Element interrupt
  414. timeout = 0.0
  415. while (True):
  416. print_states(model, data)
  417. interrupt = input_timeout(timeout)
  418. if (value_eq(interrupt, "#EXIT#")):
  419. // Stop execution
  420. return True!
  421. dict_overwrite(data, "events", create_node())
  422. if (element_neq(interrupt, read_root())):
  423. // Got interrupt
  424. log("Got event: " + cast_v2s(interrupt))
  425. set_add(data["events"], interrupt)
  426. output("Processed event, ready for more!")
  427. timeout = step(model, data)
  428. log("Pausing for " + cast_v2s(timeout))
  429. // We should never get here!
  430. return False!