SCCD_execute.alc 17 KB

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  1. include "primitives.alh"
  2. include "modelling.alh"
  3. include "object_operations.alh"
  4. include "utils.alh"
  5. include "random.alh"
  6. include "library.alh"
  7. Void function print_states(model : Element, data : Element):
  8. Element classes
  9. Element states
  10. Element class
  11. String state
  12. log("Current states:")
  13. classes = set_copy(data["classes"])
  14. while (read_nr_out(classes) > 0):
  15. class = set_pop(classes)
  16. log(string_join(string_join(string_join(" ", class["ID"]), " : "), read_attribute(model, class["type"], "name")))
  17. log(" Attributes: " + dict_to_string(class["attributes"]))
  18. states = set_copy(class["states"])
  19. log(" States:")
  20. while (read_nr_out(states) > 0):
  21. state = set_pop(states)
  22. log(string_join(" ", read_attribute(model, state, "name")))
  23. return!
  24. Element function filter(model : Element, set : Element, attribute_name : String, attribute_value : Element):
  25. Element keys
  26. String key
  27. Element result
  28. result = create_node()
  29. while (read_nr_out(set) > 0):
  30. key = set_pop(set)
  31. if (value_eq(read_attribute(model, key, attribute_name), attribute_value)):
  32. set_add(result, key)
  33. return result!
  34. Element function filter_exists(model : Element, set : Element, attribute_name : String):
  35. Element keys
  36. String key
  37. Element result
  38. result = create_node()
  39. while (read_nr_out(set) > 0):
  40. key = set_pop(set)
  41. if (element_neq(read_attribute(model, key, attribute_name), read_root())):
  42. set_add(result, key)
  43. return result!
  44. Element function expand_current_state(model : Element, state : String, current_states : Element):
  45. // Find the hierarchy of all current states, and select those that contain the currently selected state
  46. Element result
  47. result = create_node()
  48. current_states = set_copy(current_states)
  49. Element hierarchy
  50. String deep_state
  51. while (read_nr_out(current_states) > 0):
  52. deep_state = set_pop(current_states)
  53. hierarchy = find_hierarchy(model, deep_state)
  54. // Got the hierarchy of one of the states
  55. if (set_in(hierarchy, state)):
  56. // This hierarchy contains the root state we are checking for, so add to set
  57. set_add(result, deep_state)
  58. return result!
  59. Element function expand_initial_state(model : Element, state : String):
  60. String t
  61. t = read_type(model, state)
  62. if (t == "SCCD/CompositeState"):
  63. // Recurse further in the composite
  64. return expand_composite_state(model, state)!
  65. elif (t == "SCCD/ParallelState"):
  66. // Split up all components
  67. return expand_parallel_state(model, state)!
  68. else:
  69. // Probably just an atomic, so return this one only
  70. Element result
  71. result = create_node()
  72. set_add(result, state)
  73. return result!
  74. Element function expand_composite_state(model : Element, composite_state : String):
  75. // Resolve all initial states from a single composite state
  76. String initial
  77. // Fetch the initial state
  78. initial = set_pop(filter(model, allAssociationDestinations(model, composite_state, "SCCD/composite_children"), "isInitial", True))
  79. // Expand the initial state, depending on what it is
  80. return expand_initial_state(model, initial)!
  81. Element function expand_parallel_state(model : Element, parallel_state : String):
  82. // Resolve all initial states from a single parallel state
  83. Element children
  84. Element result
  85. Element expanded_children
  86. children = allAssociationDestinations(model, parallel_state, "SCCD/parallel_children")
  87. result = create_node()
  88. while (read_nr_out(children) > 0):
  89. set_merge(result, expand_initial_state(model, set_pop(children)))
  90. return result!
  91. Void function start_class(model : Element, data : Element, class : String):
  92. // Start up the class and assign its initial state to it
  93. // Create the data structure for a running class
  94. Element class_handle
  95. class_handle = create_node()
  96. dict_add(class_handle, "type", class)
  97. dict_add(class_handle, "ID", cast_id2s(create_node()))
  98. dict_add(class_handle, "timers", create_node())
  99. // Add the current state of the class
  100. String initial_state
  101. // Should only be one behaviour linked to it!
  102. initial_state = set_pop(allAssociationDestinations(model, class, "SCCD/behaviour"))
  103. dict_add(class_handle, "states", expand_initial_state(model, initial_state))
  104. // Add all attributes
  105. Element attributes
  106. attributes = create_node()
  107. Element attrs
  108. attrs = allAssociationDestinations(model, class, "SCCD/class_attributes")
  109. while (read_nr_out(attrs) > 0):
  110. dict_add(attributes, read_attribute(model, set_pop(attrs), "name"), read_root())
  111. dict_add(class_handle, "attributes", attributes)
  112. dict_add(data["classes"], class_handle["ID"], class_handle)
  113. return!
  114. Element function get_enabled_transitions(model : Element, state : String, data : Element, class : String):
  115. // Returns all enabled transitions
  116. // TODO ignore conditions and afters
  117. Element result
  118. Element to_filter
  119. String attr
  120. String transition
  121. Element cond
  122. result = create_node()
  123. to_filter = allOutgoingAssociationInstances(model, state, "SCCD/transition")
  124. while (read_nr_out(to_filter) > 0):
  125. transition = set_pop(to_filter)
  126. // Check event
  127. attr = read_attribute(model, transition, "event")
  128. if (bool_not(bool_or(element_eq(attr, read_root()), set_in(data["events"], attr)))):
  129. continue!
  130. // Check after
  131. // Only an after if there was no event!
  132. if (bool_and(element_eq(attr, read_root()), read_attribute(model, transition, "after"))):
  133. if (dict_in(data["classes"][class]["timers"], transition)):
  134. // Registered timer already, let's check if it has expired
  135. if (float_gt(data["classes"][class]["timers"][transition], time())):
  136. // Not enabled yet
  137. continue!
  138. else:
  139. // Not registered even, so not enabled either
  140. continue!
  141. // Check condition
  142. cond = read_attribute(model, transition, "cond")
  143. if (element_neq(cond, read_root())):
  144. cond = get_func_AL_model(import_node(cond))
  145. // Execute condition
  146. if (bool_not(cond(data["classes"][class]["attributes"]))):
  147. // Condition false, so skip
  148. continue!
  149. // All is OK for this transition
  150. set_add(result, transition)
  151. return result!
  152. Element function execute_transition(model : Element, data : Element, class : String, transition : String):
  153. // Execute the script (if any)
  154. Element script
  155. script = read_attribute(model, transition, "script")
  156. if (element_neq(script, read_root())):
  157. script = get_func_AL_model(import_node(script))
  158. script(data["classes"][class]["attributes"])
  159. // Raise events (if any)
  160. Element events
  161. String event
  162. events = allAssociationDestinations(model, transition, "SCCD/transition_raises")
  163. while (read_nr_out(events) > 0):
  164. event = set_pop(events)
  165. set_add(data["events"], read_attribute(model, event, "event"))
  166. // Find new set of states
  167. Element target_states
  168. Element source_states
  169. source_states = expand_current_state(model, readAssociationSource(model, transition), data["classes"][class]["states"])
  170. target_states = expand_initial_state(model, readAssociationDestination(model, transition))
  171. // Do all required operations
  172. Element actions
  173. actions = get_actions_to_execute(model, source_states, target_states)
  174. while (read_nr_out(actions) > 0):
  175. Element action
  176. action = list_pop(actions, 0)
  177. action = get_func_AL_model(import_node(action))
  178. action(data["attributes"])
  179. return target_states!
  180. Boolean function step_class(model : Element, data : Element, class : String):
  181. // Find enabled transitions in a class and execute it, updating the state
  182. // Iterate over all current states, searching for enabled transitions
  183. // Search for enabled transitions in higher levels as well!
  184. Element states
  185. Element new_states
  186. String state
  187. Element transitions
  188. String transition
  189. Boolean transitioned
  190. states = set_copy(data["classes"][class]["states"])
  191. new_states = create_node()
  192. transitioned = False
  193. while (read_nr_out(states) > 0):
  194. state = set_pop(states)
  195. // Fetch transitions in this state specifically (NO parent)
  196. transitions = get_enabled_transitions(model, state, data, class)
  197. if (read_nr_out(transitions) != 0):
  198. // Found an enabled transition, so store that one
  199. transition = random_choice(transitions)
  200. // Execute transition
  201. set_merge(new_states, execute_transition(model, data, class, transition))
  202. transitioned = True
  203. else:
  204. // Try going to the parent
  205. // TODO
  206. // Nothing found, so stay in the current state
  207. set_add(new_states, state)
  208. // Update states
  209. dict_overwrite(data["classes"][class], "states", new_states)
  210. reschedule_timeouts(model, data, class)
  211. return transitioned!
  212. Void function reschedule_timeouts(model : Element, data : Element, class : String):
  213. Element timed_transitions
  214. Element old_timed_transitions
  215. String transition
  216. Element states
  217. String state
  218. timed_transitions = create_node()
  219. states = set_copy(data["classes"][class]["states"])
  220. // Collect all timed transitions that are currently active
  221. while (read_nr_out(states) > 0):
  222. state = set_pop(states)
  223. // NOTE this set_merge does not eliminate duplicates, though this should happen later on when adding the timer (see other NOTE)
  224. set_merge(timed_transitions, filter_exists(model, allOutgoingAssociationInstances(model, state, "SCCD/transition"), "after"))
  225. // Remove timers that no longer exist
  226. old_timed_transitions = dict_keys(data["classes"][class]["timers"])
  227. while (read_nr_out(old_timed_transitions) > 0):
  228. transition = set_pop(old_timed_transitions)
  229. if (bool_not(set_in(timed_transitions, transition))):
  230. // Transition is no longer scheduled for any state, so remove
  231. dict_delete(data["classes"][class]["timers"], transition)
  232. // Schedule timers that are not already scheduled
  233. while (read_nr_out(timed_transitions) > 0):
  234. transition = set_pop(timed_transitions)
  235. // NOTE Normally, a timer will not be added twice here, as the previous occurence will already find it
  236. if (bool_not(dict_in(data["classes"][class]["timers"], transition))):
  237. // Not yet scheduled this transition: do so now
  238. Element after
  239. Float after_duration
  240. after = read_attribute(model, transition, "after")
  241. after = get_func_AL_model(import_node(after))
  242. after_duration = after(data["classes"][class]["attributes"])
  243. dict_add(data["classes"][class]["timers"], transition, float_addition(data["start_time"], after_duration))
  244. return !
  245. String function get_parent(model : Element, state : String):
  246. Element tmp_set
  247. tmp_set = allAssociationOrigins(model, state, "composite_children")
  248. set_merge(tmp_set, allAssociationOrigins(model, state, "parallel_children"))
  249. if (read_nr_out(tmp_set) > 0):
  250. return set_pop(tmp_set)!
  251. else:
  252. return ""!
  253. Element function find_hierarchy(model : Element, state : String):
  254. Element result
  255. String parent
  256. parent = get_parent(model, state)
  257. if (parent == ""):
  258. // Are at the topmost element, so empty hierarchy for us
  259. result = create_node()
  260. else:
  261. // We have a parent, so take the parent list first
  262. result = find_hierarchy(model, parent)
  263. // Now append ourself
  264. list_append(result, state)
  265. return result!
  266. Element function get_actions_to_execute(model : Element, source_states : Element, target_states : Element):
  267. Element result
  268. result = create_node()
  269. source_states = set_copy(source_states)
  270. target_states = set_copy(target_states)
  271. // Add all exit and entry actions to the list of actions to execute
  272. // Do this by finding the common parent, and then doing all exit actions up to that node, and all entry actions up to the target_state
  273. // First, find the hierarchy!
  274. Element hierarchy_sources
  275. Element hierarchy_targets
  276. Element all_hierarchies
  277. hierarchy_sources = create_node()
  278. while (read_nr_out(source_states) > 0):
  279. set_add(hierarchy_sources, find_hierarchy(model, set_pop(source_states)))
  280. hierarchy_targets = create_node()
  281. while (read_nr_out(target_states) > 0):
  282. set_add(hierarchy_targets, find_hierarchy(model, set_pop(target_states)))
  283. all_hierarchies = set_copy(hierarchy_sources)
  284. set_merge(all_hierarchies, hierarchy_targets)
  285. // Difference these all lists, finding the first common entry
  286. Element iter_hierarchies
  287. Integer i
  288. String current
  289. Element hierarchy
  290. Boolean finished
  291. i = 0
  292. finished = False
  293. while (bool_not(finished)):
  294. // Check the i-th element in both and see if they are equal
  295. current = ""
  296. iter_hierarchies = set_copy(all_hierarchies)
  297. while (read_nr_out(iter_hierarchies) > 0):
  298. hierarchy = set_pop(iter_hierarchies)
  299. // Exhausted one of the lists
  300. if (i >= list_len(hierarchy)):
  301. finished = True
  302. break!
  303. // First entry, so read out value as reference
  304. if (current == ""):
  305. current = list_read(hierarchy, i)
  306. // Check with reference element
  307. if (bool_not(value_eq(list_read(hierarchy, i), current))):
  308. finished = True
  309. break!
  310. // i-th element equal for all hierarchies, so go to next element
  311. i = i + 1
  312. // Found the first differing element at position i
  313. // All elements remaining in hierarchy_source are to be traversed in REVERSE order for the exit actions
  314. // All elements remaining in hierarchy_target are to be traversed in NORMAL order for the entry actions
  315. // This is not that simple either, as we need to consider that some actions might already have been added to the list...
  316. // Add hierarchy_sources actions
  317. String state
  318. Element visited
  319. Element action
  320. Element spliced_hierarchy
  321. Element hierarchy_source
  322. Element hierarchy_target
  323. visited = create_node()
  324. while (read_nr_out(hierarchy_sources) > 0):
  325. // Get one of these hierarchies
  326. hierarchy_source = set_pop(hierarchy_sources)
  327. spliced_hierarchy = list_splice(hierarchy_source, i, list_len(hierarchy_source))
  328. while (list_len(spliced_hierarchy) > 0):
  329. state = list_pop(spliced_hierarchy, list_len(spliced_hierarchy) - 1)
  330. if (set_in(visited, state)):
  331. // Already added this state, so don't bother
  332. continue!
  333. else:
  334. // New state, so prepend it to the list
  335. // Prepend, instead of append, as we want to do these operations in reverse order!
  336. // First check if there is any exit action at all
  337. action = read_attribute(model, state, "exit_action")
  338. if (element_neq(action, read_root())):
  339. // An exit action is found!
  340. list_insert(result, 0, get_func_AL_model(import_node(action)))
  341. // Add this state as visited, even though there might not have been an associated action
  342. set_add(visited, state)
  343. // Add hierarchy_targets actions
  344. // Clear visited, just to be safe, though it should not matter
  345. visited = create_node()
  346. while (read_nr_out(hierarchy_targets) > 0):
  347. // Get one of these hierarchies
  348. hierarchy_target = set_pop(hierarchy_targets)
  349. spliced_hierarchy = list_splice(hierarchy_target, i, list_len(hierarchy_target))
  350. while (list_len(spliced_hierarchy) > 0):
  351. state = list_pop(spliced_hierarchy, list_len(spliced_hierarchy) - 1)
  352. if (set_in(visited, state)):
  353. // Already added this state, so don't bother
  354. continue!
  355. else:
  356. // New state, so append it to the list
  357. // Append, instead of prepend, as we want to do these operations in normal order!
  358. // First check if there is any entry action at all
  359. action = read_attribute(model, state, "entry_action")
  360. if (element_neq(action, read_root())):
  361. // An entry action is found!
  362. list_append(result, get_func_AL_model(import_node(action)))
  363. // Add this state as visited, even though there might not have been an associated action
  364. set_add(visited, state)
  365. return result!
  366. Float function step(model : Element, data : Element):
  367. // Step through all classes
  368. Element classes
  369. Element class
  370. Float t_min
  371. Float t_current
  372. Boolean transitioned
  373. Element keys
  374. String key
  375. t_min = time() + 99999.0
  376. classes = dict_keys(data["classes"])
  377. // TODO this should use simulated time or something
  378. dict_overwrite(data, "start_time", time())
  379. transitioned = False
  380. while (read_nr_out(classes) > 0):
  381. class = set_pop(classes)
  382. if (step_class(model, data, class)):
  383. transitioned = True
  384. if (bool_not(transitioned)):
  385. // Find minimum timer for this class, and store that
  386. keys = dict_keys(data["classes"][class]["timers"])
  387. while (read_nr_out(keys) > 0):
  388. key = set_pop(keys)
  389. t_current = data["classes"][class]["timers"][key]
  390. if (t_current < t_min):
  391. t_min = t_current
  392. if (transitioned):
  393. // Do another step, as we can transition
  394. return 0.0!
  395. else:
  396. return float_subtraction(t_min, data["start_time"])!
  397. Boolean function main(model : Element):
  398. // Executes the provided SCCD model
  399. Element data
  400. data = create_node()
  401. dict_add(data, "classes", create_node())
  402. // Prepare for input
  403. output("Ready for input!")
  404. // Find initial
  405. String default_class
  406. default_class = set_pop(filter(model, allInstances(model, "SCCD/Class"), "default", True))
  407. // Start up the default class
  408. start_class(model, data, default_class)
  409. Float timeout
  410. Element interrupt
  411. timeout = 0.0
  412. while (True):
  413. print_states(model, data)
  414. interrupt = input_timeout(timeout)
  415. if (value_eq(interrupt, "#EXIT#")):
  416. // Stop execution
  417. return True!
  418. dict_overwrite(data, "events", create_node())
  419. if (element_neq(interrupt, read_root())):
  420. // Got interrupt
  421. log("Got event: " + cast_v2s(interrupt))
  422. set_add(data["events"], interrupt)
  423. output("Processed event, ready for more!")
  424. timeout = step(model, data)
  425. log("Pausing for " + cast_v2s(timeout))
  426. // We should never get here!
  427. return False!