Explicit Modeling of Interactive Simulation Environments
As the use of models in industry and research increases so does the need for interactive simulation tools.
Those tools become more and more complex. The situation becomes even more complex when we factor
in real(wall-clock) time simulation. As complexity calls for modeling; in this thesis we model interactive
simulation environments in the formalism best suited for the job. That formalism is statecharts. Our
simulation tool uses models of simulators for general purpose modeling formalisms to simulate any
(domain specific) model built in (/translated to) that formalism. Furthermore the simulation tool is
inspired by code debugging techniques.
The thesis can be found here:
thesis
The prototypes:
The CBD environment
The SC environment
AToM3:
This version of AToM3 contains a modified version of the CBD formalism. This version of the formalism includes a breakpoint block. It can be used to generate models used with the CBD environment.
It can be found
here