Research Internship IIMy second research internship covers the porting of the compiler developed for RSI to C# and subsequently adapt the generated code to integrate with Unity (http://unity3d.com/), as our goal is to construct non-playable characters using statecharts in Unity. On this page the progress will be reported in the form of updates.
Update (28/02/2014)
Changed visitor pattern to ease the addition of C# generation.
Changed the testing system/files so that they can be reused for the compiled C# code.
Currently working on the visitor to generate C#.
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Maintained by Glenn De Jonghe. | Last Modified: 2014/03/05 19:48:07. |